![]() It is an envelope containing directions to a functioning missile silo. Artyom and Melnik flee without the book and re-enter the metro, arriving at station Kievskaya. Melnik leaves Artyom at the station while he goes to collect reinforcements but whilst he is away, Artyom becomes involved in the search for a missing child. Artyom and the child's father are abducted by a tribe of cannibals who worship 'The Great Worm'. They are rescued by Melnik and a squad of fighters and they escape into Metro-2, a secret set of tunnels that lead to the missile site. The team pass through the metro station leading to the Kremlin, which contains a mutated bio-weapon that attempts to hypnotize and consume them. Several are killed before they explode a tank of fuel to distract it. The majority of the group go to the surface and the missile silo, while Artyom is accompanied back through the metro so that they can provide targeting co-ordinates from a suitable location, Ostankino Tower. On the way, they stop at VDNKh, which has been almost overrun by Dark Ones. After a brief re-union with Sukhoi, Artyom reaches the tower and his team provide the missile site with the location of the Dark Ones hive. As they do, Artyom has a vision, which relates to the dreams and nightmares that he has been having. The Dark Ones have been trying to make contact, unable to communicate with the human survivors within the metro in a meaningful way, before they found Artyom. Artyom re-evaluates their behavior and realizes that what was seen as aggression were actually attempts to make contact, which were only met with violence. As Artyom realizes that the two races could co-operate, the missiles fall and the Dark Ones are killed. Publication Īccomplish the indicated achievement to get the corresponding number of Gamerscore points: Realising that the Dark Ones were killed in vain, Artyom tears his mask off and heads back home in tears. Soldier (15 points): Kill 100 Human Enemies. Antibiotic (15 points): Kill 100 Mutants. Shadow (20 points): Stealthily kill 15 Enemies. Inferno (10 points): Set 2 Enemies on fire at once. Edison (15 points): Turn off 40 Lights without breaking them. Ever Vigilant (10 points): Disarm 10 Traps Businessman (10 points): Make 100 Purchases. ![]()
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